dgstorm
Editor in Chief
If you have spent any time with a Microsoft Surface tablet, you probably noticed that its UI isn't quite as snappy as you are used to with Android, iOS or even other Windows products. It doesn't feel slow per se, it just has a slightly sluggish quality, especially when multi-tasking. Apparently, there is a reason for this. NVIDIA made it known that the problem is not the hardware on the device. The problem is that Windows 8 RT is not yet fully optimized for the Tegra 3 4+1 Core setup. Here's a quote with a few more details,
In particular, it is stated on NVIDIA's web page that Windows RT still does not know how to distribute the workload efficiently between the SoC's four performance cores and the fifth, battery-saving core.
Besides, while the Tegra 3 can be clocked at up to 1.7GHz on Android devices, the maximum clock frequency that can be reached with Windows RT is 1.4GHz. Perhaps that is one of the reasons why we noticed a few performance issues while doing our Microsoft Surface RT review. Perhaps that's also why HP found the tablet a bit slow and kludgey.
Still, we are pretty confident that Microsoft will sort this out soon. As it is said on NVIDIA's page, full Windows RT support for all of Tegra 3's advanced features is still under development, meaning that the issue will most likely be addressed in a future software update.
It's good to know that things should improve greatly with a future update, but it's too bad MS couldn't have worked this out ahead of time. Overall, the user experience on the Surface is great, and this is really not that big of a deal.
Source: PhoneArena
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